About
I’m a visual technologist and 3D generalist with a passion for turning complex ideas into interactive, engaging visual experiences. As co-founder of Corint and Lifeliqe, I’ve helped bring bold educational technologies to life—from the first sketch to working product.
My work spans:
3D modeling & animation
Character design & motion capture
Sound design, editing, photography
Photogrammetry & real-time asset development
R&D and creative prototyping
What I Do Best:
I don’t just create visuals—I help invent them. I specialize in designing pipelines, prototyping early ideas, and developing the visual language that defines a project’s identity.
Key Projects:
Corinth Classroom
A breakthrough 3D interactive education platform used in over 90 countries. I co-developed the concept and led its visual development—shaping everything from character animation and technical pipelines to asset design and real-time interaction.
🔗 corinth3d.com/classroom
Lifeliqe SANDI
An immersive science curriculum platform for neurodivergent learners, developed in collaboration with educators and researchers. I was deeply involved in conceptualization and hands-on creation of environments, characters, and UX-driven visuals.
🔗 lifeliqe.com/case-studies/project-sandi
I thrive at the intersection of art, technology, and storytelling. Whether it’s a museum installation, educational software, or speculative sci-fi prototype, I bring ideas to life through strong visual design and deep interdisciplinary skill.
Always open to creative collaborations in edtech, games, film, and experimental media.