A personal digital self-portrait exploring my own likeness through character creation and animation.
Created with Character Creator 4 and Headshot, the character focuses on recognizable facial features, natural proportions, skin detail and everyday clothing.
I brought the character to life in iClone using motion capture, hand animation cleanup, lip-sync and facial animation. The accompanying video shows the resulting performance, with speech and gestures working together.
The project includes portrait renders, a full-body view, a character setup overview and a short animation showcase.
Bringing my digital double to life — motion capture, hand animation cleanup, lip-sync and facial animation assembled in iClone.